DedalDev is not only an outsourcing company, but also owns its own startups. One of those startups is the mobile game It Matters. The very action of the game is defined by the physical laws that govern at the level of elementary particles, which was not known to a man until a few decades ago, and even today new discoveries are happening in this area.
It Matters, the game represents the relationship between matter and antimatter. Our universe consists mostly of matter and quite a bit of antimatter. But what if we are actually antimatter but for the sake of easier perception we have adopted that we are actually matter? Without light there is no darkness and vice versa, so the player here is thrown into the role of matter that wants to increase and prevail, while antimatter prevents it from doing so. The player has the option to improve his matter by collecting and improving basic particles, such as up and down quark, electronics and others, and to reduce the damage in contact with antimatter.
As you can see, DedalDev is a company that creates all possible applications in Flutter, and even when it comes to creating a mobile game, it has not given up. This game is made 100% in Flutter environment, where the engine of the game itself is also written in Dart language. All modern engine optimization algorithms have been used here, so that everything is polished and every movement within the game itself works exactly in milliseconds. Flutter has given us a frame rate of over 300 fps on certain phones. We managed to do that thanks to the state management system we used, BloC, as well as applied knowledge brought only by the most prestigious faculties in the world, related to software engineering, and these are the principles of operating systems, where this knowledge was valuable and crucial for making the ultra-optimized engine itself.
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